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Short explanations in plain words, with diagrams, worked numbers and a quick quiz.
Electronics, code, sensors and motors for complete beginners, with a simulator in every lesson.
lineLeft: false · lineRight: falseif line is left, turn leftmotors(50, 50)Paths are ordered routes through the library. Pick one by age, goal or kit, and your progress carries across all of them.
A robot that avoids obstacles and follows a line. 26 lessons, ages 12+.
Circuits, code and a virtual robot that solves a maze. Everything runs in your browser.
A full school year
36 weekly sessions in three terms
For schools and clubs, from safety rules to a final showcase. One kit per team.
Mechanisms, block coding and sensors. Ages 8+, LEGO or the simulator.
If / Else
Ifdistance() < 20
Turn and find the opponent
Elseline under robot
Reverse off the edge
Fast line followers, sumo, maze and rescue robots.
Each lesson explains the idea, shows it working, then hands you challenges to solve in a simulator.
Short explanations in plain words, with diagrams, worked numbers and a quick quiz.
Challenges from easy to hard, each with a hint and an answer, solved in the built-in simulator.
Circuits and code you can copy, run and change, from blinking LEDs to robot programs.
11 topics and 81 lessons, from “what is a robot?” to ROS 2 and computer vision.
Your first lesson takes 15 minutes. By lesson two a virtual robot is driving.
Start lesson one